animation - meaning and definition. What is animation
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What (who) is animation - definition

METHOD OF CREATING MOVING PICTURES
Animated cartoon; Animated movies; Animated motion picture; Animated cartoons; Animations; Animated films; Animated short; Animated Films, and Animated Cartoons Animation; Animation, Animated Films, and Animated Cartoons; Cartoon animation; Animated movie; Animating; Television animation; Theatrical animation; Animated film; Animated feature films; TV Animation; Animated Film; Cartone animato; Animation film; Animated short film; Animation short; Animated; Animated image; Animated images; Teen animation; Western animation; Animation industry; 3D animations; Two-dimensional animation; Cartoon film; 3D computer animation; 2D computer animation; Animation style; Animate; Kids cartoon
  • An example of traditional animation, a horse animated by [[rotoscoping]] from [[Eadweard Muybridge]]'s 19th-century photos.
  •  Llama Drama</nowiki>'''
  • A 2D animation of two circles joined by a chain
  • Finnish]] television commercial
  • Fantasmagorie]]'' (1908) by [[Émile Cohl]]
  • A projecting [[praxinoscope]], from 1882, here shown superimposing an animated figure on a separately projected background scene
  • Nr. 10 in the reworked second series of Stampfer's stroboscopic discs published by Trentsensky & Vieweg in 1833.
  • p=49}}
  • ''[[World of Color]]'' hydrotechnics at [[Disney California Adventure]] creates the illusion of motion using 1,200 fountains with high-definition projections on mist screens.

animation         
¦ noun
1. the state of being full of life or vigour.
chiefly archaic the state of being alive.
2. the technique of filming successive drawings, or positions of model figures, to create a film giving an illusion of movement.
(also computer animation) the generation and manipulation of images by means of a computer to create moving images.
Animation         
·noun The act of animating, or giving life or spirit; the state of being animate or alive.
II. Animation ·noun The state of being lively, brisk, or full of spirit and vigor; vivacity; spiritedness; as, he recited the story with great animation.
animation         
n. suspended animation

Wikipedia

Animation

Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, many animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures.

A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice, coyotes and birds), the action often centers on violent pratfalls such as falls, collisions, and explosions that would be lethal in real life.

The illusion of animation—as in motion pictures in general—has traditionally been attributed to the persistence of vision and later to the phi phenomenon and beta movement, but the exact neurological causes are still uncertain. The illusion of motion caused by a rapid succession of images that minimally differ from each other, with unnoticeable interruptions, is a stroboscopic effect. While animators traditionally used to draw each part of the movements and changes of figures on transparent cels that could be moved over a separate background, computer animation is usually based on programming paths between key frames to maneuver digitally created figures throughout a digitally created environment.

Analog mechanical animation media that rely on the rapid display of sequential images include the phénakisticope, zoetrope, flip book, praxinoscope, and film. Television and video are popular electronic animation media that originally were analog and now operate digitally. For display on computers, technology such as the animated GIF and Flash animation were developed.

In addition to short films, feature films, television series, animated GIFs, and other media dedicated to the display of moving images, animation is also prevalent in video games, motion graphics, user interfaces, and visual effects.

The physical movement of image parts through simple mechanics—for instance, moving images in magic lantern shows—can also be considered animation. The mechanical manipulation of three-dimensional puppets and objects to emulate living beings has a very long history in automata. Electronic automata were popularized by Disney as animatronics.

Examples of use of animation
1. Pixar and DreamWorks Animation have led the way in computer animation for films.
2. The work can include 2–D animation, used for cartoons, or 3–D computer generated animation.
3. CGI animation has now almost entirely replaced hand–drawn animation for features, and with each passing year, the technology improves.
4. A committee of animation experts picks the films that are eligible to compete for the feature animation Oscar.
5. Disengagement would have gone into suspended animation.